Progress in the development of Void Invaders ๐Ÿš€


The latest updates in the game project are yielding great results! ๐Ÿ›ธ

  • Windows Build: The project has been successfully built on Windows, opening the door to testing and further development on this platform.
  • New Texture Configuration System: I moved the texture configuration for game objects (player and enemies) from the code to YAML files. This allows changes to be made in the game without the need to recompile the code โ€“ perfect for quick fixes!
  • Asset Management System: The game now features an advanced asset management system, making it easier to organize and add new resources.

More optimizations and minor improvements are coming soon, and weโ€™re getting closer to the final version. Stay tuned! ๐Ÿš€

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